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Continue reading →: Rule Theory and Video Game Design: From Rock, Paper, Scissors to Winning and Losing Rule SpacesIn video game design, the establishment of rules determines the player’s experience, challenge, and balance of the game. Rule theory is a theoretical framework for abstracting rules that helps us understand game mechanisms from a higher level. In this article, we will use the classic game of “Rock, Paper, Scissors”…
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Continue reading →: The Psychology of Game Design: Where Math Meets the Mind
Ever wondered why some games are absolutely addictive? It’s not just luck – it’s a sophisticated science that combines psychology and mathematics in fascinating ways. The Dopamine-Driven Game Loop Psychologists have discovered that the human brain has a particular fondness for “uncertain rewards.” This explains why games like Diablo’s random…
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Continue reading →: The Dual Nature of Challenges: Attraction and FrustrationChallenges are one of the driving forces in games, and moderate difficulty can spark players’ curiosity and sense of achievement. When players successfully overcome a challenge, they experience satisfaction and are motivated to pursue the next goal. This positive feedback loop effectively enhances the playability of the game. However, if…
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Continue reading →: Exploring the “Law of Distribution” in Cooperation and CompetitionIn game design, cooperation and competition are two core elements of player interaction. Many games allow players to switch between allies and opponents, experiencing the power of teamwork while also feeling the tension of competition. Today, we’re discussing an intriguing game design concept: the Law of Distribution of Cooperation and…
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Continue reading →: The Relationship Between Virtual Worlds and the Real World: The Mapping Principle in Game DesignWhen we immerse ourselves in open-world games like *The Legend of Zelda* or fiercely battle in the arenas of *League of Legends*, have you ever wondered: where do these virtual worlds come from? What is their relationship to the real world we live in? In fact, any virtual world can…
